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PokerEnginePro
Feature, explained

Bomb pots and the 7-2 bounty,
from the rules to the ledger.

Every so often the whole table antes, nobody bets before the flop, and the pot is big before a card is seen. Sometimes there are two boards. And a player who wins with the worst starting hand in Hold'em collects from everyone. These are the house games that make a table fun — and each has rules an operator must settle before the first hand.
Request a demo8 min read · reviewed 7 October 2026

In short

  • A bomb pot: everyone at the table antes an agreed amount, there is no betting before the flop, and play starts with a big multi-way pot.
  • A double-board bomb pot deals two boards and splits each pot between them; the deck must hold every hand and both boards.
  • The 7-2 bounty pays a player who wins with seven-deuce a fixed amount from every other player dealt in — the rules on splits, side pots and short stacks must be written down.
  • On PokerEnginePro, bomb pots come every Nth hand on one or two boards, the bounty settles in the same ledger transaction as the hand, and both are switched per table and per market.
On this page

What a bomb pot is

In a bomb pot, every player at the table puts the same amount into the pot before the cards are dealt — an ante, usually a multiple of the big blind. There are no blinds and no betting before the flop. Everyone is dealt in, the flop comes straight away, and betting starts on the flop with a pot already several times larger than a normal opening pot, contested by every player at the table.

Live card rooms and home games typically run one per orbit, at an ante of around five big blinds, and the format is especially popular in Pot-Limit Omaha, where four hole cards make strong hands and big pots more likely. Online rooms run them on a timer, a hand count or a share of hands.[1][2]

Double-board bomb pots

The double-board version deals two boards instead of one. The first board's flop, turn and river and the second board's come street by street, side by side, and betting happens once per street, on both boards together. At the showdown each pot is split in half: one half to the best hand on the first board, the other to the best hand on the second. A player who wins both boards scoops.

It is, in effect, running it twice decided before the betting rather than after it, and it settles the same way: each contested pot split between the boards, the odd chip to the first board, every hand shown. The deck sets the limit. Two boards with their burns take 16 cards, so a full table of Omaha — nine hands of four cards, 36 cards — fits exactly into 52, and bigger hands or more seats do not. A room has to fall back to one board when the deck cannot hold both, and say so.

  • Each pot split between the two boards; the odd chip to the first.
  • One betting round per street, covering both boards.
  • Two boards only where the deck holds every hand, both boards and their burns.

The 7-2 bounty

Seven-deuce offsuit is the worst starting hand in Hold'em. The 7-2 game turns that into a side bet: a player who wins a pot holding seven-deuce collects a fixed bounty from every other player who was dealt into the hand. It rewards bluffing with the worst hand, and everyone at the table pays attention when it happens.

The rules that need writing down are more than they look. Must the winner show the seven-deuce to claim it? Does a suited seven-deuce count? Does winning a side pot count, or only the main pot? Is a split pot a win? Does a player who folded before the flop still pay? What does a player with fewer chips than the bounty pay? A room that leaves any of these to the moment will have arguments at the table and disputes in the support queue.

  • Who pays: every other player dealt in, or only those still in the hand?
  • What counts as winning: the whole main pot, any pot, a share of a split?
  • Whether suited seven-deuce counts.
  • What a short-stacked player pays when they cannot cover the bounty.

Why rooms run them

Bomb pots and the bounty exist for one reason: action. A bomb pot gives every player a flop and a pot worth playing for, which suits recreational players who find long stretches of folding dull. The 7-2 bounty gives players a reason to play a hand they would always fold, and a story to tell when it works. Both make a table feel livelier than its stakes.

For an operator, that matters most where liquidity is thin. A table that feels lively keeps players seated longer and draws others from the waitlist. Bomb pots also produce bigger pots, and rake is a share of the pot up to a cap, so a room's rake schedule should be checked against bomb-pot sized pots before the format is switched on.

The trade-off is that both formats move money faster. That is part of their appeal, and it is why an operator in a regulated market should treat bomb pots and the bounty as part of the game rules its licence covers, written down and reviewed like any other change to a game.

How rooms offer them online

Online rooms and home-game platforms have adopted both formats in recent years, each with its own settings. Their published terms show how many different choices the rules leave open.

Bomb pots and the 7-2 bounty as two platforms describe them
PlatformFormatSinceTerms as published
WPT GlobalBomb potsMay 2022A bomb pot at random roughly every 12 minutes at tables with bomb pots enabled; an ante of eight big blinds; action starts left of the button after the flop.
Poker NowBomb potsMay 2024For paying members hosting games: the ante as a multiple of the big blind and the frequency as a share of hands, set by the host; not in tournaments.
Poker Now7-2 bountyMay 2024Every other player dealt into the hand pays a set amount to a player who wins with seven-deuce, who must show the hand to claim it.
Bomb pots and the 7-2 bounty as two platforms describe them[2][3][4]

How PokerEnginePro deals a bomb pot

On PokerEnginePro, a table with bomb pots deals every Nth hand as one, at the ante the table sets. In that hand the engine posts the antes in place of the blinds: no blinds, no straddle, no blind positions. Every seat dealt in pays the ante, and a stack shorter than the ante is all in for what it has. The flop is dealt without a bet, and from the flop the first seat left of the button opens.

With two boards, the second is dealt street by street after the first, each with its own burn, and at the showdown each contested pot is split between the boards through the same settlement that runs a board twice — the odd chip to the first board, each award naming its board. A double board is never run again and never insured. Two boards are dealt only where the deck holds every hand and both boards with their burns; otherwise the hand is dealt on one board, and says so.

Because the engine deals bomb pots inside the ordinary hand, every game with a board gets them without a variant of its own: Hold'em, Omaha and their limits alike. The hand history exports the antes and both boards street by street, and the replay shows them as they were dealt.

How PokerEnginePro settles the 7-2 bounty

PokerEnginePro writes every one of those rules down. The bounty is for winning the whole main pot — every share of it, on every board or run — with a two-card seven-deuce, offsuit unless the table counts suited too. A split is not a win, and a side pot does not count.

Every other seat dealt in pays, folded or not, from what it has left after the pot is settled, so a seat with nothing left pays nothing. The pot, its rake and every award are exactly what they would have been without the bounty, and the bounty stays out of what each player wagered, so rake shares and wagering totals are untouched. A winner who took the pot without a showdown has their hand shown for them, so a bounty is never left unclaimed.

The bounty settles in the same ledger transaction as the hand, as part of each seat's result. A second transaction, booked after the hand, could fail on its own and leave the table's stacks and the books disagreeing; one transaction cannot. The hand's own record says who paid whom.

One transaction per hand, bounty included: the table and the books can never disagree about who paid it.

Per table and per market

A table's bomb pots and bounty are one setting: how often, the ante, one board or two, the bounty and whether suited counts. Tables can be opened with them from two ready-made templates, or changed later by the table's owner or the operator. The settings are checked against the table: the ante can be no more than the maximum buy-in, and the bounty applies only to two-card games. Because they move money, a change at a running real-money table needs a second approver.

Each market's rule pack says whether bomb pots and the bounty may be offered there, and the operator decides where it does offer them. The packs PokerEnginePro ships for the US states leave both switched off; the packs elsewhere allow them, and every pack is reviewed by the licensee's counsel before real money. Games without a board — Stud, Razz, the draw games and Badugi — have no bomb pots, and mixed-game tables offer none of the table extras.

  • Every Nth hand, at the table's ante, on one board or two.
  • A fixed bounty for seven-deuce; suited optional.
  • Opened from a template or changed by the owner or the operator; a second approver at a running real-money table.
  • Allowed or not per market by its rule pack; offered or not by the operator.

Questions

What is a bomb pot in poker?

A hand in which every player antes an agreed amount, there is no betting before the flop, and play starts on the flop with everyone in. Live rooms often run one per orbit at around five big blinds.[1]

How is a double-board bomb pot split?

Each pot is split in half between the two boards, the best hand on each taking its half. On PokerEnginePro the odd chip goes to the first board, and two boards are dealt only where the deck holds them.

Who pays the 7-2 bounty?

On PokerEnginePro, every other seat dealt in, folded or not, from what it has after the pot; a seat with nothing left pays nothing. The bounty is for winning the whole main pot with seven-deuce.

Does the 7-2 bounty change the rake?

No. The pot, its rake and every award are what they would have been without it, and the bounty stays out of each player's wagered total.

Can bomb pots be switched off in some markets?

Yes. Each market's rule pack says whether they may be offered, and the operator chooses where it offers them. The US state packs PokerEnginePro ships leave them off.

Method and sources

Facts about other companies, regulators and markets come from the sources listed, each checked on the date shown. Facts about PokerEnginePro describe the platform itself. This guide is general information, not legal advice. Spotted something out of date? Tell us and we will correct it.

  1. [1]Bomb pot poker rules — PokerNews, checked 7 October 2026
  2. [2]Win big with bomb pots on WPT Global — PokerNews, checked 7 October 2026
  3. [3]Poker Now bomb pots — Poker Now, checked 7 October 2026
  4. [4]7-2 bounty on Poker Now — Poker Now, checked 7 October 2026

WPT Global and Poker Now are trademarks of their respective owners. PokerEnginePro is not affiliated with, sponsored by or endorsed by either; facts about them come from the public sources listed.

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